Audio sync/cut scenes finishing early
First thanks for the remaster.
There is quite an obvious audio sync issue. To the player it feels like cut scenes are ending abruptly whilst the audio should still be playing. It's as if the audio starts a second or two after it should, and when a scene ends, it just cuts off the audio. I appreciate it's difficult to gauge but if there is supposed to be lip syncing, it's also way off.
Intel i7 920
Radeon R9 380
We’re investigating this issue. It could be machine-specific. Please email us at firstname.lastname@example.org and include a DxDiag.
It also happens on PS4, actually.
Music is cut after cutscenes, which was not the case in the original DOS game.
my sounds starts to crack...very annoying.. See also my comment...