Psychonauts 2

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  1. Can't get steamer trunk tag in Compton's Cookoff

    I completed Compton's Cookoff in time for all the timed events. However, I didn't get the steamer trunk tag at that time. Going back later through the Collective Unconsciousness, the box containing it is locked and I can't open it or replay the event to unlock it.

    106 votes
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    21 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →

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    Fixed  ·  Joseph responded

    Hello all!
    For getting that last Steamer Trunk in Compton’s Cookoff, you’ll need to go back there after you completed the game, as it will be accessible in a post-game state. Sorry for the frustration, but hope this clears up any confusion about collecting the Trunk!

  2. Softlock in Psy King's Sensorium upon exiting game.

    Exiting at the point in the level where Psy King shows you the memories of his final moments results in the player being placed back in the backstage area with no way to return to that location, though Vision and Psy King can still be heard commenting on the crowd in the distant background.

    17 votes
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  3. Enemy respawns in collective unconcious - achievement implications

    Certain enemies will not consistently respawn in the collective unconscious version of levels, e.g. they may respawn the first time you revisit but seem to not respawn at any point after that. This leads to certain enemies being completely missing from the game after a certain point, including enemies required for certain achievements (e.g. "Objection").

    If this lack of respawning is a bug that can be fixed that would be wonderful. If it is not a bug, there should be a way to manually trigger a respawn of those encounters, so that achievements cannot be locked out.

    12 votes
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  4. Psi king area game halting glitch

    Spoiler alert: During the sequence after reuniting the band and watching their performance that leads to Helmut seeing Maligula and forcing you and him back into the void. I had gone through 2/3 memory sequences of his when my power went out and subsequently closed the game. Upon resuming the game, I was taken to the backstage area where none of the band members that I had recruited were present. I tried to explore the other areas within Helmut’s brain (the concession area and campsite) to try and find a way back but with no luck. The mission objective in…

    9 votes
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    Fixed  ·  1 comment  ·  General  ·  Flag idea as inappropriate…  ·  Admin →

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  5. Can't change Raz's expressions or poses on photo mode

    I can't change Raz's expressions or poses on photo mode, the option just doesn't exist

    9 votes
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  6. Please make an area-based figment count for post-game

    I'd like to make a small suggestion that I hope can improve post-game enjoyment and reduce the frustration of completing the last percentages of the game.

    31 hours into the game, I'm finding that tracking down the final 1-2 figment for larger levels is an excruciatingly tedious affair. With Psychonauts 2's huge levels, separated into many individual sections but with a collated figment list, one can never know whether they've combed through an area diligently enough, or, worse, whether they're looking in an area in complete vain.

    It's a bit of a pareto principle situation -- it took me 24…

    2 votes
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    Fixed  ·  0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →

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  7. Psy king level progression lock

    At the level with psy king, if you exit at the moment with reminders, then it is impossible to continue the game, because the character appears on the stage, but there are no characters to interact with, so personally for your game, the save is not stored on the computer, so I cannot find the ones I need to delete them and continue the game

    6 votes
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  8. No way to locate figments

    It would be handy for those who have beaten the main storyline to be provided an opportunity to have an ability to identify where figments or other collectibles are (such as what area they are in, or what figments are missing, etc). Figments alone are problematic as some never appeared in a playthrough, which means you can’t 100% the game.

    3 votes
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  9. Psychoseismometer Battle Disappearing Enemies

    During the battles in the psychoseismometers, enemies can disappear and clip out of bounds making the stage impossible to finish. It happened for me with a bad idea when using mental connection on it. I could hear the enemy, but it was nowhere to be found. Returning to title and trying again got me out of it.

    3 votes
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